Description:
The request for this game came from 3 Museos, and thanks to DAE's applied games program, we had the chance to collaborate on this endeavor. Over a span of approximately four months, a team of six individuals, including myself, worked on this project. The primary objective was to create an enjoyable and educational game that visitors to a museum in Mexico could enjoy.
The request for this game came from 3 Museos, and thanks to DAE's applied games program, we had the chance to collaborate on this endeavor. Over a span of approximately four months, a team of six individuals, including myself, worked on this project. The primary objective was to create an enjoyable and educational game that visitors to a museum in Mexico could enjoy.
My contribution:
-Programming C#
-SFX Creation
-Foley recording and editing
-Music composition
-Audio implementation in Unity
Challenges:
This game inspired me to delve deeper into Sound Design. This is the first project that I designed sounds for.
I found it easy to get into a flow when working on sounds and decided to switch majors, from independent game development to sound design after this year, thanks to this project.
I had my first chance to get familiar with the process of sound design, sound implementation and music implementation, and honed my skills further over the coming years.
This game inspired me to delve deeper into Sound Design. This is the first project that I designed sounds for.
I found it easy to get into a flow when working on sounds and decided to switch majors, from independent game development to sound design after this year, thanks to this project.
I had my first chance to get familiar with the process of sound design, sound implementation and music implementation, and honed my skills further over the coming years.