Summary:
You are a group of scientists armed with portal guns, trapped in a Victorian sewer. Toxic spores and fumes pollute the air, and only one scientist can make it out alive. Use your portal guns to sabotage and eliminate your rivals in a thrilling battle for survival!
Role: Lead Sound Designer

My Contribution:
- Sound Implementation in Unity
- Programming C#
- Foley SFX recording
- Music Composition

Challenges:
One of the bigger challenges I faced during this project was classical music composition. It was decided that the game was set in a Victorian era sewer so I was tasked with creating music that fit the musical style of that era. I wasn't familiar with the style at first but quickly found a few artists to base my work on and I'm proud of the result considering the time constraints.
Music:
My goal is not to become a composer.
This just shows a knowledge of music theory that can be useful when communicating with composers.

Calm Track

Anticipation for Battle

Battle